![skyrim sam revealing armor skyrim sam revealing armor](https://i.pinimg.com/originals/53/e1/97/53e1974865a96f90366eb04b625e77b2.jpg)
Je la referais plus tard en version lourde ,et enchantéeĪTTENTION:ne pas faire un personnage trop gros,plutot mince afin d'éviter les bugs d'ajustements de l'armure,donc évitez le style "sumo avec des gros seins Hello,vous trouvez que Lydia a une allure de docker,alors donnez lui cette armure d'inspiration asiatique c'est une armure très stylée métal brillant et reflets dorés. It comes from a change in Freya's Radiment, everything is in the description, the link where I found this mod, I just changed a few things, but I do not see how it can disturb. All information is in the screenshots and video.Ĭredit:Author:A-type2 - meshes and textures It was corrected the problem craftage, no template to improve the armor, and the weight You can make the Elven section, improvable (skills) and put enchantments everyone can put what suits him best. I use the UNP style, so I do not know if CBBE or other compatible, let me know. I would do later in the heavy version, and enchanted,ĬAUTION: Do not make too big a character, rather thin to avoid adjustments of armor bugs, so avoid the style "sumo with large breasts Hello, you find that Lydia has the look of a docker, so give him the armor of Asian inspiration is a very stylish shiny metal armor and golden highlights. You're right, SAM vanilla refits is not working right. This also causes even more problems like the Iron Armor (and anything else fixed in USLEEP) reverting to vanilla meshes and textures.įurthermore this won't fix the major issue of SAM that some outfits are either missing the morphs or are not converted at all (Forsworn etc), so it's not just the game showing the wrong textures but the seams of the hands and feet don't match leaving a fairly large gap. You can test by using an extreme morph (Samson 100) and taking the clothes off and on again.
SKYRIM SAM REVEALING ARMOR MOD
Well if anyone claims that this wasn't a problem by the official SAM vanilla refits, perhaps you could post a screenshot proving that this works in your game? - If you put SAM before USLEEP in Mod Organizer, all you get is that the game loads the vanilla outfit meshes from USLEEP instead of SAM. Hi, i can definitely confirm the extreme neck gaps with the various "Clothes", Mage Robes and other outfits. Here is an example of leather armor glove bug:Īnd it appears that my claim that bug only happens with random/enemy npc's is incorrect. When I had the Mercenary encounter in the image I tried it again with the same results.įyi, I use Book of Silence textures, but it happens with vanilla ones to.Īside from this I love your work. When you see the worn armors in the game, they look better fitting and accurate than SAM-Vanilla-Skyrim-Refits. If click on the dead bandit in the console window and give resetinventory command, with every outfit toggled if it contains leather gloves they would look like that. If I loot them and equip them on my character they display like they normally do. Later, while fighting some bandits one had leather armor gloves and they looked like ebony ones in the image except with brownish tint.
SKYRIM SAM REVEALING ARMOR FULL
I gave Faendal full set of Leather Armor that he wears all the time courtesy of Amazing Follower Tweaks and the bug newer appeared on him. Strangely it only happens with random or hostile encounter. When I remove your new mesh files and revert to SAM-Vanilla-Skyrim-Refits, the bug is fixed. Very rarely, I h ave this problem with ebony and leather glove armor parts: